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GTS Screenshot 1.jpg
GoSafeHome

February 2020 - August 2021

Role: Learning Game Designer

Platform: Mobile

Engine: Playstructor (proprietary)

Team Size: 6

Duration: 6 months

Release: December 2021

During my time at Playware Studios, I worked with Global Training Services to develop an innovative solution for migrant workers who were about to arrive in Singapore for construction work.   

I worked with a small team to understand the training needs of their job and conceptualized an interactive experience that taught them the appropriate safety protocols and could be played on their mobile devices before even landing in Singapore. When development started, I managed and designed the flow for 14 single-player and 4 multiplayer missions, as well as a progression system that would incentivize repeated play. In addition, I liaised with the art and tech teams, communicating what assets and features the experience needed through documentation.

Experience Overview

Winner of the Institute of Adult Learning (IAL)'s InnovPlus 2020 Flame award grant, GoSafeHome is designed as a creative solution for educating migrant workers to work safely in Singapore's most hazardous construction environments. Players encounter simulations of high-risk incidents and learn the correct procedures to avoid workplace accidents, through a series of branching dialogues, mini-games, and objectives. 

Roles and responsibilities

Game Design:

  • Collaborated with and managed other designers to devise gameplay of 14 single-player games and 4 multiplayer games.

  • Implemented rewards and progression system to incentivize repeated play and learning. 

  • Scripted NPC behavior and mission flow.

Narrative Design:

  • Defined overarching narrative and collaborated with the development team to create different assets.

  • Authored scripts and game design documents to align the development team to the overall experience.

  • Provided feedback to a team of junior designers for script revisions.

  • Wrote objective-focused and branching dialogue, mission, and character descriptions, as well as in-game tutorials.

Game trailers

Single-player missions

Multiplayer missions

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