Over the years, I've attempted different Game Design prompts to keep my skills sharp and chart my growth.
Learn in-depth about my game and narrative design process below.
Game Conceptualization
Skills used: Narrative Design, Game Conceptualization
Year attempted: 2021
Platform: PC and Consoles
Prompt: Create a narrative and game concept for an underwater adventure treasure game to find hidden treasure aimed at younger audiences.
Access: View the document here.
![Underwater adventure treasure hunt.png](https://static.wixstatic.com/media/ad34c2_d0de0a87b0234d868a4c6702ecb91560~mv2.png/v1/fill/w_520,h_316,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Underwater%20adventure%20treasure%20hunt.png)
Mission and Level Design
Skills: Mission and Level Design
Year attempted: 2020
Platform: Consoles
Prompt: Create a mission for an open world action-adventure game with a summary of its key beats.
Access: View the document here.
![pirates assulting a port.png](https://static.wixstatic.com/media/ad34c2_ba0d8067de1941a8a5ea31c430449979~mv2.png/v1/fill/w_51,h_29,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/pirates%20assulting%20a%20port.png)
Hero Design
Skills: Hero and Narrative Design
Year attempted: 2020
Platform: Mobile
Prompt: Create a concept for a new hero for a mobile fantasy gacha game, along with its skills and biography.
Access: View the document here.
![](https://static.wixstatic.com/media/ad34c2_811c5ef44b9a499abc702116a8300720~mv2.png/v1/fill/w_91,h_91,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/ad34c2_811c5ef44b9a499abc702116a8300720~mv2.png)